Barbaric Fox Scythe

Barbaric Fox Scythe
Item Description

A giant scythe designed by Armored War God Genguar of Taiwan's Alisa Server. It holds the spirit of a fox. It was designed as a two-handed weapon, but it's light enough for anyone to use.

Item Attributes

Normal 3 Hit Weapon

Attack 29~54

Injury Rate 0~0%

Critical 10%

Balance 35%

Durability 15

No Race Restriction

Enchant

Prefix: None

Suffix: None

Upgrade

Normal Upgrades 0/5

Gem Upgrades 0/1

Reforge

This item can be reforged.

Item Simulation

Proficiency Required: 0 Proficiency

Gold Required: 0 G

Item Details

Basic Information

ID: 40716

Name: Barbaric Fox Scythe

Internal Name: Barbarous Fox Scythe

Feature: gfScytheWeaponEnhance

Size: 2 × 4

Base Value: 50,000 G

Revision Added: 183

Movement Restrictions

This item:

  • can be sold to NPCs.

  • can be listed in personal shops.

  • can be traded with others.

  • can be dropped.

  • can be picked up by others.

  • can be stored in a pet's inventory.

  • can be stored in the bank.

  • can be withdrawn by other characters.

  • can be listed on the Auction House.

Equipment Information

This item can be equipped in the Weapon pocket.

Weapon Attributes

Stamina per Normal Attack: 0.7 Stamina

Splash Radius: 200 cm

Splash Angle: 40°

Splash Damage: 60%

Repairs

This item can be repaired by Blacksmiths.

  • 90% = 90 G

  • 93% = 322 G

  • 95% = 735 G

  • 96% = 1,006 G

  • 97% = 1,407 G

  • 98% = 1,807 G

  • 100% = 3,537 G

Gallery

Blacksmithing Details

Manual RankProduction ExperienceMaterials per AttemptProgress per AttemptFinishing Materials
Blacksmithing Icon

Rank 4

15,000 EXP

Iron Ingot × 10 (50)

Silver Ingot × 5 (25)

Copper Ingot × 5 (25)

22%

(5 attempts min.)

(Required)

Finest Leather × 2

Tough String × 2

(Optional)

Copper Ingot × 1

Barbaric Fox Scythe

Part 1:  #773333

(Optional)

Silver Ingot × 1

Barbaric Fox Scythe

Part 1:  #AAAAAA

(Optional)

Gold Ingot × 1

Barbaric Fox Scythe

Part 1:  #BB9955

Manual RankBlacksmithing Icon

Rank 4

Production Experience15,000 EXP
Materials per Attempt

Iron Ingot × 10 (50)

Silver Ingot × 5 (25)

Copper Ingot × 5 (25)

Progress per Attempt

22%

(5 attempts min.)

Finishing Materials

(Required)

Finest Leather × 2

Tough String × 2

(Optional)

Copper Ingot × 1

Barbaric Fox Scythe

Part 1:  #773333

(Optional)

Silver Ingot × 1

Barbaric Fox Scythe

Part 1:  #AAAAAA

(Optional)

Gold Ingot × 1

Barbaric Fox Scythe

Part 1:  #BB9955

Dye Details

PartABCPreview
Icon
TypeArmor Metal PaletteCloth PaletteCloth Palette
Dye
PreviewPartTypeDye
AArmor Metal Palette
BCloth Palette
CCloth Palette

Upgrades

IDNameCostEffectsSlot01234NPCs
51185Edern's Sickle Enhancement

85 Proficiency

28,500 G

Maximum Durability −5

Maximum Damage +25

Minimum Damage +12

Balance −5%

Critical −5%

Edern

51177Grip Adjustment 4

20 Proficiency

2,500 G

Balance +4%

51176Grip Adjustment 3

17 Proficiency

2,000 G

Balance +3%

51175Grip Adjustment 2

12 Proficiency

1,500 G

Balance +2%

51183Hilt Replacement

30 Proficiency

2,800 G

Maximum Durability +3

51174Grip Adjustment 1

7 Proficiency

1,000 G

Balance +1%

51178Edge Sharpening 1

15 Proficiency

2,500 G

Maximum Damage +2

Minimum Damage +3

Balance −1%

51184Hilt Refinement

30 Proficiency

2,800 G

Critical +5%

51179Edge Sharpening 2

20 Proficiency

4,000 G

Maximum Damage +3

Minimum Damage +4

Balance −2%

51180Edge Sharpening 3

27 Proficiency

7,000 G

Maximum Damage +4

Minimum Damage +3

Balance −3%

51181Edge Sharpening 4

35 Proficiency

9,500 G

Maximum Damage +5

Minimum Damage +3

Balance −4%

51186Aranwen's Sickle Upgrade

70 Proficiency

21,500 G

Maximum Damage −7

Minimum Damage +7

Balance −7%

Critical +7%

Aranwen

51182Edge Sharpening 5

45 Proficiency

12,700 G

Maximum Damage +7

Minimum Damage +4

Balance −5%

51188
Artisan Upgrade

100 Proficiency

20,000 G

Unknown Artisan Upgrade (109)

Gem Upgrades

IDNameCostEffectsSlot0NPCs
51187Sickle Gem Upgrade 1

100 Proficiency

2,500 G

6.0+ cm Spinel

4.0+ cm Emerald

2.0+ cm Aquamarine

Maximum Damage +1

Minimum Damage +1

Critical +2%