Based on ancient blueprints, these are the first prototype dual guns in Erinn. They are named for one of the people responsible for testing the weapon.
Normal 4 Hit Ranged Weapon
Attack 6~12
Bullet 48
Injury Rate 5~30%
Critical 2%
Balance 10%
Durability 10
No Race Restriction
Prefix: None
Suffix: None
Normal Upgrades 0/5
Gem Upgrades 0/1
This item can be reforged.
Proficiency Required: 0 Proficiency
Gold Required: 0 G
Item Details
ID: 40798
Name: Zeder II
Internal Name: Zeder II
Size: 2 × 2
Base Value: 8,000 G
Revision Added: 183
This item:
can be sold to NPCs.
can be listed in personal shops.
can be traded with others.
can be dropped.
can be picked up by others.
can be stored in a pet's inventory.
can be stored in the bank.
can be withdrawn by other characters.
can be listed on the Auction House.
This item can be equipped in the Weapon pocket.
Items tagged with /gun/bullet/ can be equipped in the Offhand pocket.
Attack Range: 700 cm
Stamina per Normal Attack: 0.9 Stamina
Splash Radius: 100 cm
Splash Angle: 15°
Splash Damage: 0%
This item can be repaired by Engineers.
90% = 25 G
92% = 75 G
98% = 486 G
100% = 879 G
This item may receive the following bonus, randomized stats when created:
- +0~9 Minimum Damage
- +0~18 Maximum Damage
- +0~8% Critical
- +0~10% Balance
- +0~13 Maximum Durability
Gallery
Production Details
Method | Materials | Production Experience | Base Success Rates at Skill Rank | Success Rates | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
N | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | D1 | D2 | D3 | ||||
![]() | Hillwen Alloy × 6 Hexagonal Bolt × 5 Hexagonal Nut × 5 Energy Converter × 1 Emerald Fuse × 1 | 50,000 EXP | - | 80% | 82% | 84% | 86% | 88% | 90% | 92% | 91% | 96% |
Dye Details
Upgrades
ID | Name | Cost | Effects | Slot | 0 | 1 | 2 | 3 | 4 | NPCs |
---|---|---|---|---|---|---|---|---|---|---|
51418 | Replace Magazine | 60 Proficiency 6,500 G | Magazine Size +8 Maximum Durability −1 | |||||||
51419 | Enlarge Chamber | 80 Proficiency 8,000 G | Maximum Damage +6 Critical +4% Maximum Durability −2 | |||||||
51420 | Weight Gain 1 | 12 Proficiency 1,000 G | Balance +2% | |||||||
51423 | Add Rifling 1 | 20 Proficiency 1,500 G | Maximum Damage +1 | |||||||
51421 | Weight Gain 2 | 22 Proficiency 2,000 G | Balance +4% | |||||||
51424 | Add Rifling 2 | 35 Proficiency 3,000 G | Maximum Damage +3 Maximum Durability −1 | |||||||
51422 | Weight Gain 3 | 35 Proficiency 3,000 G | Balance +6% | |||||||
51425 | Add Rifling 3 | 50 Proficiency 6,000 G | Maximum Damage +6 Maximum Durability −2 | |||||||
51426 | Gun Barrel Extension | 80 Proficiency 15,000 G | Attack Range +100 cm Maximum Durability −1 | |||||||
51427 | Equip Sight | 80 Proficiency 15,000 G | Critical +8% Maximum Durability −1 | |||||||
51428 | Artisan Upgrade | 100 Proficiency 30,000 G | Unknown Artisan Upgrade (106) |